20 Strongis a new deck-based game system from Chip Theory Games, capable of being played in about 30 minutes or less. We say game system because the idea behind20 Strongis a small nucleus of simple, adaptable rules that can then be applied to a variety of
20 Strongis a new deck-based game system from Chip Theory Games, capable of being played in about 30 minutes or less. We say game system because the idea behind20 Strongis a small nucleus of simple, adaptable rules that can then be applied to a variety of unique decks, each with their own set of mechanics. We are launching20 Strongwith three such decks one set in the world ofToo Many Bones, one set inHoplomachus: Victorum, and one in the new universe of the space-faring Solar Sentinels. We have more decks in development and plan to release them regularly if our customers are excited by them. For now,20 Strongis a solo-only game, but even that could differ in future decks using the ruleset.
The object of a game of20 Strongis to progress through a shuffled deck of cards, each card bearing a unique challenge. This challenge could be in the form of an enemy, a unique scenario, or some other requirement (for example, players of theToo Many Bonesdeck might expect to see a Lockpicking challenge or two). Challenges usually require a certain number of successes to complete, which you earn by rolling a set of 17 dice with different odds for a hit (these dice, along with three adjustable stat dice, make up the 20 in20 Strong).
If you roll enough successes, you complete a cards challenge and gain its rewards. If you dont, you take damage and move on to the next card unless, of course, your HP stat is reduced to 0, costing you the game. If you manage to make it through an entire deck, you take on one of the decks final bosses, attempting to score enough hits against this powerful enemy to claim ultimate victory.
Of course, its never so easy that youd want to spend all of your dice on a single card. In addition to your HP Stat, youre also keeping track of your Strategy (which controls how many rerolls and items you have) and your Recovery, which controls how many dice return to your pool after taking on a challenge. If you roll more dice than your Recovery, those dice are exhausted, lowering your pool for your subsequent challenges. Its a game of pressing your luck, strategic decision-making, and resource management. We think youre going to love it!
Cost: $25
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It usually takes [3-5] business days for standard shipping. Please note that this is an estimated time frame and may be affected by local holidays, and unforeseen circumstances.
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